Post by Lightning Farron on Dec 11, 2009 20:30:49 GMT -6
Eidolons are magical creatures called into battle by a Summoner. Eidolons are the name of Summons in in several Final Fantasy games: the Nintendo DS version of Final Fantasy IV, Final Fantasy IX, and Final Fantasy XIII. The Summoners of Mist in Final Fantasy IV, the Summoners of Madain Sari in Final Fantasy IX, and the l'Cie from Final Fantasy XIII are the only people who can Summon Eidolons.
Contents [show]
1 Appearances 1.1 Final Fantasy IV1.2 Final Fantasy IX1.3 Final Fantasy XIII
2 Etymology
Final Fantasy IV
Originally known as simply Summons, Eidolons are a race of intelligent monsters that live in their seperate world known as the Feymarch. Rydia is the only party member who can summon Eidolons.
Final Fantasy IX
Eidolons are massively powerful creatures in Final Fantasy IX, with enough power to destroy whole cities. For that reason, they are targeted by people greedy for power. The people of Madain Sari are the only ones who can Summon Eidolons, unless their power is extracted. They play major roles in the game's plot. Dagger and Eiko are the only party members who can use Eidolons.
Final Fantasy XIII (Final Fantasy XIII).
Eidolons in Final Fantasy XIII are magical beings that can be summoned by the playable characters who are given the powers of the l'Cie. Each Eidolon is unique to their summoner, because they reflect the summoner's personality. They have the power to transform into mechanical devices via a system called Gestalt Mode. There are six playable Eidolons in the game, and several non-playable ones.
might be inaccurate or likely to change.
Eidolons are the summons in Final Fantasy XIII. They are summoned through SP (Summon Points) and fight alongside the party in battle. Additionally, one can activate Gestalt Mode (¥É¥é¥¤¥Ó¥ó¥°¥â©`¥É Doraibingu M¨do, lit. Driving Mode), a special ability that allows the Eidolons to change into a rideable form. When used by the player, it shifts the battle to a more action-oriented tone in which button inputs correspond to attacks.
The duration of the Gestalt Mode is determined by a gauge, and each attack subtracts a certain number of points from the gauge. It also allows access to the Eidolon's finisher, which immediately consumes all the points left in the gauge. Eidolons grow in strength as their summoner grows, and the power of their finishing move increases as the player summons them more often in battle. Eidolons also have a connection with the Paradigm Shift roles their summoner can use when they join the party. Each Eidolon has a concept that defines their actions in battle.
Contents [show]
1 Appearances 1.1 Final Fantasy IV1.2 Final Fantasy IX1.3 Final Fantasy XIII
2 Etymology
Final Fantasy IV
Originally known as simply Summons, Eidolons are a race of intelligent monsters that live in their seperate world known as the Feymarch. Rydia is the only party member who can summon Eidolons.
Final Fantasy IX
Eidolons are massively powerful creatures in Final Fantasy IX, with enough power to destroy whole cities. For that reason, they are targeted by people greedy for power. The people of Madain Sari are the only ones who can Summon Eidolons, unless their power is extracted. They play major roles in the game's plot. Dagger and Eiko are the only party members who can use Eidolons.
Final Fantasy XIII (Final Fantasy XIII).
Eidolons in Final Fantasy XIII are magical beings that can be summoned by the playable characters who are given the powers of the l'Cie. Each Eidolon is unique to their summoner, because they reflect the summoner's personality. They have the power to transform into mechanical devices via a system called Gestalt Mode. There are six playable Eidolons in the game, and several non-playable ones.
might be inaccurate or likely to change.
Eidolons are the summons in Final Fantasy XIII. They are summoned through SP (Summon Points) and fight alongside the party in battle. Additionally, one can activate Gestalt Mode (¥É¥é¥¤¥Ó¥ó¥°¥â©`¥É Doraibingu M¨do, lit. Driving Mode), a special ability that allows the Eidolons to change into a rideable form. When used by the player, it shifts the battle to a more action-oriented tone in which button inputs correspond to attacks.
The duration of the Gestalt Mode is determined by a gauge, and each attack subtracts a certain number of points from the gauge. It also allows access to the Eidolon's finisher, which immediately consumes all the points left in the gauge. Eidolons grow in strength as their summoner grows, and the power of their finishing move increases as the player summons them more often in battle. Eidolons also have a connection with the Paradigm Shift roles their summoner can use when they join the party. Each Eidolon has a concept that defines their actions in battle.